AI Insights · Timothy · October 2021
Top 5 Casual Games on Android in Norway Q3 2021
Discover the performance trends of the top casual games on Android in Norway during Q3 2021, including weekly downloads, revenue, and active user numbers.
During the third quarter of 2021, the casual gaming landscape on Android in Norway showcased some intriguing trends. Here’s a closer look at the performance of the top five casual games: Teen Patti Gold:3 Patti Rummy, Slotomania™ Slots Casino Games, TeenPatti By Mahal, House of Fun™ - Casino Slots, and My Talking Angela 2.
Teen Patti Gold:3 Patti Rummy
Throughout Q3, weekly downloads for Teen Patti Gold:3 Patti Rummy fluctuated significantly, peaking at around 12.3K in the week of September 20. The game’s weekly revenue saw a peak of $15 in mid-July, followed by a decline, with some weeks showing no revenue at all. Active users ranged from 38.6K to 52.3K, with a notable increase towards the end of the quarter.
Slotomania™ Slots Casino Games
Slotomania™ Slots Casino Games experienced relatively stable weekly revenue, peaking at approximately $8.3K in mid-July. Weekly downloads showed a spike to 9.7K in early September, while active users ranged from 9.9K to 26.9K, with a significant increase in the first week of September.
TeenPatti By Mahal
TeenPatti By Mahal saw its weekly downloads peak at 10K in mid-July, then gradually decreased throughout the quarter. Active users followed a similar trend, peaking at 9.2K in mid-July before declining to 610 by the end of September.
House of Fun™ - Casino Slots
House of Fun™ - Casino Slots exhibited consistent weekly revenue, with a peak of $3.4K in late July. Weekly downloads saw a noticeable increase in early September, reaching 2.3K. Active users peaked at 7.2K in mid-September, showing a steady rise throughout the quarter.
My Talking Angela 2
My Talking Angela 2 experienced a notable launch, with weekly revenue peaking at $180 in late July. Downloads were robust initially, peaking at 3.5K in late July. Active users increased rapidly, reaching 8.5K in early August before gradually declining to 4.4K by the end of September.
These insights highlight the dynamic nature of the casual gaming market on Android in Norway during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.